OK OK I heard you, you want an update cause my last rendering was lame. Come on, you know it takes time to learn something and get good at it. This is the big problem with art, it is manual labor, especially if you want 2 things, originality and quality. So it is with Sketchup, you just can't get up to speed by looking at it or watching someone else do it. All those those options to choose from and concepts to learn (by doing!).
I watched a few video tutorials and tweaked a few settings and rendered again. Here's a screenshot just for you.
I re-imported my painting, this time as a texture, added some clarity and reflection to the glass. I don't understand this glass thing yet. The rendering took a couple of minutes. I'd say it's not bad to start. I utilized both cores of my Centrino CPU. This is not a complex picture, there are not a lot of geometry here. I have done ray-tracing on a 486 CPU computer, it took f-o-r-e-v-e-r for a drawing as simple as this. So a reasonably fast multi-core processor, plus as much RAM as the PC can handle and a descent videocard and "I see you have constructed a new light saber, your skills are complete." Still you must face Vader. So take the red pill to know the truth, dance on the yellow brick road shouting "Party Rock!", ''we gonna fly like a penguin in the sea.....fly fly fly like a penguin.....it's a Linux thing. The cool thing is when you can model odd intricate shapes and develop scenes. We are progressing albeit slowly.
That's it for now gotta get some work done and don't forget Free Open Source Software (FOSS) can be your strong ally in your computer life. As for Google's Sketchup, the free version makes me want to progress and get the pro version. And a big shoutout to Kerkythea for being whizz-bang cool and simple for this fool to use.